Blurware was created for the second edition of Day For Night, at the old Barbara Jordan Post Office in downtown Houston. It consists of an excavator, pillows, an inflatable ball, a projector and stereo audio. The soundtrack was created in collaboration with Nmesh.
Blurware is about cutting through the old dichotomies - analog/digital | man/machine | body/mind | hardware/software. It is about ignoring the debates around artificial intelligence, machine learning, the place of man in a society of machines, and focusing on the areas in between those poles. Poles are there so we can gravitate towards them, but this "gravitation" is where the interesting stuff happens.
Blurware lives in the paradigm of folding, kneading, putting your hands in soft matter. There has to be resistance, but also give. "In kneading one repeatedly folds the outer skin of the substance inwards, until it is as it were crammed with surface tension, full of its outside" (Steven Connor - Topologies: Michel Serres and the Shapes of Thought)
Blurware is a 6 min video loop, going through different types of visions - computer/human/machine/sensor and blending them over time.